Inferno BETA v1

Instructions:
Put gig.mn3 in your \descent3\missions directory
***PUT THE INFERNO.D3M INTO YOUR DESCENT3\NETGAMES FOLDER!!!***	
***IF YOU DON'T, IT WON'T WORK AND THE BOOGY MAN WILL GET YOU!***


Fixes\additions:
	-Added Mercury Missile, Gauss Cannon and Phoenix Cannon
	-Shaker values heavily improved
	-Fusion changed to D1 state
	-Plasma changed to D1 state
	-Homers changed to D2 state
	-Disabled shaking on the Shaker's bomblets
	-Updated the Shaker and shaker bomblet models.
Known Issues as of this build:
	
	-A door in GigD3 comes out of the wall
	-The Ship Log is broken
	-New weapons replace D3 weapons
	-Various textures are out of alignment in GigaDeath D3, and there are certain areas that are not yet lit properly.
	-Changing ships while dead screws the hud until you spawn.
	-There's a black box around the shaker's hud icon.
	-No powerup model for Phoenix Cannon
	-Black Pyro weapons have incorrect sounds and BP shaker does not shake the mine

Brought to you by the Inferno DEV Team
An Xtremebuilder.com Production.

FILES:
giga.mn3
TFB.mn3
Inferno.d3m

Instructions:
Put gig.mn3 in your \descent3\missions directory
***PUT THE INFERNO.D3M INTO YOUR DESCENT3\NETGAMES FOLDER!!!***


Press F6 to Change ships.
	-Changing ships counts as a death.
	-If you make a mistake, press F6 while you're still invul and it will not count as a death.
	-If you're dead, it's ok to change ships, you won't die again.
	

Special Thanks to the entire Inferno DEV Team and,
Jeff Slutter
Horizon
The__Freak_Show
Sick_one
Oasis
Sniper
Gold Dragon
Badd@sskow
Bama
ChromaxS
Falcon
Eagle
Psion
Paralysis
Chiahawk
Otherone
Gary Knudson
Penny
Sir Winner


Infernodemo.dll written by MA$E and Horizon with help from Jeff Slutter, Gold Dragon, Sir Winner and Otherone.
Gigadeath D3 is by Skyrat and Oasis.
Models by The__Freak_Show and Eagle.
Tables by The__Freak_Show